Oris is the gamification of a music instrument. It emulates the circular persistent movement and sound of the tibetan singing bowl and introduces some speed challenges in form of levels. The final reward is reaching a moment of resonance.
The goal of the game is to reward patience and dedication. The player will need to adjust to Oris’ speed changes and keep it through all 3 levels. Speed and duration of every level are different in every game, challenging the player’s sensibility.
The intention was to ressemble the female stimulation and promote habits of sensibility, patience and dedication towards others.